I'm sorry for the lack of updates but I'm getting back bit by bit.
I had a little bit of creative juices to squeeze out so I took the chance last night to sketch new character designs for the Fetish Otome (which I have been meaning to start but can't due to life priorities) set 6 years after the true parents' ending.
Here's the side by side comparison of our 3 major characters with their ages then and now.
Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts
Monday, March 2, 2015
Thursday, October 2, 2014
Other Stuff: Eli's clothes
Having a few days break from writing Incolore, I drew some shirt outfits for one of my many original characters, Eli.
At this rate, I'm planning to actually develop a mini visual novel about him. I've pretty much played his life with my imagination, the only thing remaining is to actually mold a plot.
At this rate, I'm planning to actually develop a mini visual novel about him. I've pretty much played his life with my imagination, the only thing remaining is to actually mold a plot.
Saturday, July 12, 2014
Update: Incolore
After months of not doing anything on this project, I finally had the will and strength to continue bit by bit.
First off, I scrapped a character of the list. I decided to scrap Ryan, which is Mason's (protagonist) photographer fried. I decided scrap him to lower down the character count also I've realized there are too many characters already. So, I'm sorry Ryan. :"(
First off, I scrapped a character of the list. I decided to scrap Ryan, which is Mason's (protagonist) photographer fried. I decided scrap him to lower down the character count also I've realized there are too many characters already. So, I'm sorry Ryan. :"(
Friday, July 4, 2014
Fetish: Sketches
For the last two weeks my laptop was dead because of my broken charger, and during those weeks I was only using my phone to surf the net, and took the opportunity to sketch some stuff. I was in the mood to sketch some character designs for Fetish Otome (although they turned out not that good and not much originality is seen).
I also sketched the older version of Vier and Cain.
I also sketched the older version of Vier and Cain.
Please excuse the anatomy but here are the rough sketches of older Vier and Cain.
Friday, May 9, 2014
Incolore Progress
First post for May!!!
Phew, the heat in here is getting more intense that it's making it harder to concentrate and do stuff that must be done.
Anyway, good news here! I've made progress, finally!
Phew, the heat in here is getting more intense that it's making it harder to concentrate and do stuff that must be done.
Anyway, good news here! I've made progress, finally!
Tuesday, April 15, 2014
Incolore Progress
After two weeks of break, I'm back to doing visual novels! Though I can say I'll be doing project in a slow pace. But I'm feeling good right now, but not hyper. I must be tired still from NanoReno.
Anyway, I've made progress for my halted project Incolore! Finally done with sprites' defaults; I'll do the variations tomorrow or so. Ahahaha. I might also create a WIP thread on Lemma Soft Forums too.
Anyway, here are some of what I've done this night.
*Warning: Heavy images ahead.
Anyway, I've made progress for my halted project Incolore! Finally done with sprites' defaults; I'll do the variations tomorrow or so. Ahahaha. I might also create a WIP thread on Lemma Soft Forums too.
Anyway, here are some of what I've done this night.
*Warning: Heavy images ahead.
Wednesday, March 5, 2014
Colors: Progress
Finally!!!!
I'm done with sprites since last night.
Anyway, he's the current progress:
1. Sprites - DONE
2. Dialogue Boxes - DONE
4. GUI - DONE
I went with a much simpler render for the sprites and simpler design for the GUI.
These are the current things that are finally completed. So right now, I have to do 2 to 5 backgrounds and I am off to scripting.
I'm done with sprites since last night.
Anyway, he's the current progress:
1. Sprites - DONE
2. Dialogue Boxes - DONE
4. GUI - DONE
I went with a much simpler render for the sprites and simpler design for the GUI.
These are the current things that are finally completed. So right now, I have to do 2 to 5 backgrounds and I am off to scripting.
Tuesday, March 4, 2014
Incolore: Base Colors
So finally, after 3 to 4 days, I'm so done with the base colors. It's hard to do 10 characters. Phew. And I am still hoping I won't add anymore.
However, I do think Incolore would be a rather short project. It's hard to think of routes if the story is long, and I don't wanna rush it.
Well, here's our cast!!!
However, I do think Incolore would be a rather short project. It's hard to think of routes if the story is long, and I don't wanna rush it.
Well, here's our cast!!!
Sunday, March 2, 2014
Incolore Characters
This will be a looooong post.
So yeah, since there are a total of 10 characters (and I hope I won't add any more than that) in my new project Incolore, I've been like working on the sprites for 3 days already and all I have ever done was linearts and a few base renders. I'm hoping to finish the base colors tonight or tomorrow morning. I'm kinda slow right now. //sobs
But anyway, aside from the sprites and their names, I have finalized the characters' ages, status, and sexual orientations.
Here are also some sneak peak of the characters.
So yeah, since there are a total of 10 characters (and I hope I won't add any more than that) in my new project Incolore, I've been like working on the sprites for 3 days already and all I have ever done was linearts and a few base renders. I'm hoping to finish the base colors tonight or tomorrow morning. I'm kinda slow right now. //sobs
But anyway, aside from the sprites and their names, I have finalized the characters' ages, status, and sexual orientations.
Here are also some sneak peak of the characters.
Thursday, February 27, 2014
Incolore Sketches
Last night till now I have been doing initial sketches of my new project in development, Incolore, and of course, once I do the digital sprites their designs are bound to change for the better. Whoops~!
Since this is a shounen-ai game, there are more males here than females.
And sorry if my proportions are distorted, I rarely draw traditionally lately.
Since this is a shounen-ai game, there are more males here than females.
And sorry if my proportions are distorted, I rarely draw traditionally lately.
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